Hair work by my good friend Stephanie Chafe
Shading was most of the work I did on ACOD, aside from Alexios.
-Metal and Leather Shader.
-Hair + Eye shader.
I also worked on the facial Rig in order to proceduraly animate characters for Dialogue but also manually in cinematics. The Rig is FACS based. The Wrinkles were also done and integrated in the shader by me.